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January 13, 2008
A bug was found in the registration code. If you recently tried to register, and your confirmation email did not work, please register again.

 

January 11, 2008
Work is underway on the Card objects, framework, and event system. BugLaden is working on the Deck Builder.

 

December 29, 2007
V:TES Online has been reset. gatlingEngine has been shut down while we prepare to develop the gatlingWeb version. More details and discussion can be found here.

 

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Developers  Rules of Conduct

© 2008 White Wolf, Inc. All rights reserved. White Wolf, Vampire and Vampire the Eternal Struggle are registered trademarks of White Wolf Publishing, Inc. All rights reserved. Deckmaster is a trademark of Wizards of the Coast, Inc. All rights reserved. Pat. 5,662,332. Used under license.

© 2001-2008 CCG Workshop. All rights reserved.
gatlingEngine™ gatlingNet™ gatlingML™ and gatlingScript™
are trademarks of CCG Workshop.

What is Vampire: The Eternal Struggle?
A turn-based strategy game, between two or more people, in which players take on the roles of ancient vampires known as Methuselahs. Throughout the world, Methuselahs manipulate their minions (mortals as well as younger vampires) to frustrate the designs of the other Methuselahs, just as they have for as long as they can remember. These eternal struggles, sometimes covert and subtle, sometimes open and spectacular, are collectively known as the Jyhad. Your goal is to destroy the influence held by rival Methuselahs. You accomplish this goal by using your influence to gain control of younger vampires and using those vampires to take actions to reduce the influence of rival Methuselahs.

The game is played using your own customizable deck of cards, where the entire collection of cards printed in real life are available for you to use!

Online?
V:TES Online is a turn-based adaptation of Vampire: The Eternal Struggle played right on your web browser!

There is nothing to download, and everything is the same as the real-life game, except you don't actually own a collection of cards. Rather, unlimited copies of cards from each set are available for you to build your decks with. If all players involved in a game are online at the same time, real-time play is possible!